


Teachers can design their own lessons for students using the Planning Lab section.
UNITY LEARN FULL
Go for the Pro plan, at $1,800 per seat, and you get the full professional package with source code access, high-end art assets, technical support, and more.Īt the top end is the Enterprise package, at $4,000 per 20 seats, which is a scaled up version of the Pro plan with some more support.
UNITY LEARN PLUS
The Plus plan, at $399 per year, gets extras such as splash screen customization, advanced cloud diagnostics, and more. This gets them the latest core Unity development platform, five seats of Unity Teams Advanced, and real-time cloud diagnostics. To get the free Personal or Student service, students simply need to be 16 years of age or older.
UNITY LEARN FOR FREE
Unity Learn is available for students for free if they are in K-12 or degree-level education.

Everything flows so students can build naturally in a way that gives them choice while also being immersed in the learning. This means students can build the game but then learn more by adding mods, adding their own image into the game, adding color tints, editing animation and more, for example. Usefully, there are also "Mod" lessons associated with a task. For example, a student might select the "Platformer Microgame," which clearly shows it is a 2D game-building lesson that gives you at least 60 XP and is suitable for beginners. Once setup and running it should be possible for students to work through a course or project both in class as well as from home in their own time.Ĭourses are broken down into easy chunks so everything is simple to get started with and clear what the outcome will be. Since everything is guided, individuals can get to work without too much assistance required by the teachers. Unity Learn is super straightforward to get started, which helps to make it accessible to most students.
UNITY LEARN HOW TO
There are also courses specifically for teachers to help assist in learning how to best teach using the Unity Learn resources and platform. Each student's profile lists the work covered off so both teacher and student can keep an eye on progress and use that to decide what are the next best steps. XP points are awarded so students can progress visibly, which also allows teaches to see that work. It offers resources that can be easily integrated into the curriculum and provides specific pathways so students can see what their learning can lead them to in the working world. The For Educators option allows teachers to help guide students on how to use Unity in 2D, 3D, AR, and VR.

You can choose to search for tutorials, projects and courses at varying levels by topics, including: Scripting, XR, Graphics & Visuals, 2D, Mobile & Touch, Editor Essentials, Physics, User Interface, For Educators, and AI & Navigation. You learn to write code in C#, JavaScript (UnityScript), or Boo. The courses are divided into three basic groups: Essentials, for those new to the service Junior Programmer, for those familiar with Unity or Creative Core, for those more familiar with Unity. More than 750 hours of free live and on-demand learning material is available right away. Unity Learn is easy to sign up for and get setup. Unity Learn teaches code used in professional industry so the idea behind using this platform is to offer students viable skills that can help them find work in their field of choice. Wherever you start, there are courses that are broken down into video guidance, tutorials, written directions, and more. Learning starts with a choice of what skill level you have, or you can answer an assessment to find out what's suggested for you based on your needs and abilities. These are called the Unity Student Plans, but more on that in the payments section below. Unity Learn also offers education-specific profiles so it can be accessed for free by those in education either at high school, aged 16 or older, as well as at degree-level institutions.
